Game studio services

Build games players return to.

FingerNic brings game design, production, publishing and growth together in one accountable studio team—from a first playable prototype to a live product.

Discuss Your Game
One connected system

The three stages of a game business.

Choose focused help at one stage or work with FingerNic from concept through live growth.

01

Game Creation

Core loop, prototype, art direction, production, QA, and a game build players can enjoy.

02

Publishing & Launch

Store-ready creative, release planning, platform submission, and launch operations.

03

Growth & LiveOps

Player acquisition, store optimization, monetization, events, and retention-informed iteration.

Game Development

Casual, hyper-casual, strategy, RPG, puzzle and simulation games across iOS, Android and Web — built with Unity, Godot and Unreal Engine.

  • Unity
  • Godot
  • Unreal
  • 2D / 3D
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Game Design & Prototyping

Testable core loops, progression systems and vertical slices that prove a concept and give a production team clarity before full development begins.

  • Core Loop
  • Progression
  • Economy
  • Vertical Slice
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Game Publishing

Global publishing across Google Play, App Store, Huawei AppGallery and OEM stores — from store listing to staged rollouts and ratings strategy.

  • Google Play
  • App Store
  • OEM
  • Huawei
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ASO Optimization

Keyword research, screenshot direction, metadata strategy and conversion improvements that help game listings become clearer and easier to discover.

  • Keywords
  • A/B Tests
  • Screenshots
  • Ratings
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User Acquisition & Marketing

Player acquisition support across paid and organic channels with creative testing, audience learning and reporting that keeps growth tied to product quality.

  • Creative Tests
  • Audience Fit
  • Reporting
  • Growth Plan
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LiveOps & Monetization

Purchase design, rewarded ads, seasonal events, battle-pass concepts and live operations that support revenue without weakening the player experience.

  • Purchases
  • Rewarded Ads
  • LiveOps
  • Retention
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QA Testing

Functional, performance, compatibility and store-compliance testing across real devices before every release.

  • Functional
  • Performance
  • Compatibility
  • Compliance
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What clients receive

Clear deliverables at every stage.

Each engagement is scoped around practical outputs your team can review, use, and build from.

Prototype or vertical slice

A playable loop, mechanic test, or production-ready slice that proves the game direction.

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Production plan

Feature scope, platform path, milestone map, risk list, and release-readiness checklist.

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Store launch package

Listing structure, visual direction, metadata plan, compliance review, and rollout checklist.

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Growth testing plan

Audience hypotheses, creative concepts, store experiments, reporting rhythm, and next-step priorities.

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LiveOps roadmap

Event cadence, retention loops, monetization structure, and post-launch improvement backlog.

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QA release report

Functional, performance, compatibility, and release-blocker findings before launch.

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How we work

A studio model built for game delivery.

One roadmap, clear ownership and disciplined decisions from prototype through live operations.

Proven Track Record

A production approach shaped around playable builds, clear release checklists and realistic growth planning.

Fast Time-to-Market

A focused sprint rhythm helps teams move from concept to testable milestones without losing quality control.

Global Platform Reach

Google Play, App Store, Huawei, OEM and Web — we handle every store relationship and compliance.

Measured Growth Planning

Planning is tied to store visibility, acquisition learning, retention signals and player feedback rather than guesswork.

Our Tech Stack

Production-ready game technology

Unity
Godot
Unreal Engine
Flutter
React Native
Firebase
Swift
Kotlin

Ready to Build Your Next Game?

Tell us your idea and we will help you plan, build, and launch it globally.