Game Creation
Core loop, prototype, art direction, production, QA, and a game build players can enjoy.
FingerNic brings game design, production, publishing and growth together in one accountable studio team—from a first playable prototype to a live product.
Discuss Your GameChoose focused help at one stage or work with FingerNic from concept through live growth.
Core loop, prototype, art direction, production, QA, and a game build players can enjoy.
Store-ready creative, release planning, platform submission, and launch operations.
Player acquisition, store optimization, monetization, events, and retention-informed iteration.
Casual, hyper-casual, strategy, RPG, puzzle and simulation games across iOS, Android and Web — built with Unity, Godot and Unreal Engine.
Learn more →Testable core loops, progression systems and vertical slices that prove a concept and give a production team clarity before full development begins.
Discuss a concept →Global publishing across Google Play, App Store, Huawei AppGallery and OEM stores — from store listing to staged rollouts and ratings strategy.
Learn more →Keyword research, screenshot direction, metadata strategy and conversion improvements that help game listings become clearer and easier to discover.
Learn more →Player acquisition support across paid and organic channels with creative testing, audience learning and reporting that keeps growth tied to product quality.
Learn more →Purchase design, rewarded ads, seasonal events, battle-pass concepts and live operations that support revenue without weakening the player experience.
Learn more →Functional, performance, compatibility and store-compliance testing across real devices before every release.
Learn more →Each engagement is scoped around practical outputs your team can review, use, and build from.
A playable loop, mechanic test, or production-ready slice that proves the game direction.
View related service →Feature scope, platform path, milestone map, risk list, and release-readiness checklist.
View related service →Listing structure, visual direction, metadata plan, compliance review, and rollout checklist.
View related service →Audience hypotheses, creative concepts, store experiments, reporting rhythm, and next-step priorities.
View related service →Event cadence, retention loops, monetization structure, and post-launch improvement backlog.
View related service →Functional, performance, compatibility, and release-blocker findings before launch.
View related service →One roadmap, clear ownership and disciplined decisions from prototype through live operations.
A production approach shaped around playable builds, clear release checklists and realistic growth planning.
A focused sprint rhythm helps teams move from concept to testable milestones without losing quality control.
Google Play, App Store, Huawei, OEM and Web — we handle every store relationship and compliance.
Planning is tied to store visibility, acquisition learning, retention signals and player feedback rather than guesswork.
Tell us your idea and we will help you plan, build, and launch it globally.